Games / StarCraft / Maps

The league maps

Maps of our own, built for the brackets and balanced by measurement. You do not have to be a pro-gamer to play them: leave a first name and an email and the download link comes to your inbox, along with the league’s one email a week.

All 10 maps in the library open in both builds: the 2009 build and Remastered.

Map of Frostgate

Frostgate

2 players

Terrain from Butter 1.4

Opens in both builds

Main and natural are close and safe but lean, six patches. Every base past them is rich, nine patches, and out in the open. Sitting still starves you.

Mining rate, gas distance and rush distance: identical for both players.

(2)Frostgate.scx
Map of Longship

Longship

2 players

Terrain from Butter 2.0c

Opens in both builds

Every expansion you can walk to is minerals only. All five extra geysers are on islands. You start with one geyser; the second has to be sailed to.

Mining rate, gas distance and rush distance: identical for both players.

(2)Longship.scx
Map of Jotunheim

Jotunheim

4 players

Terrain from Circuit Breakers 1.0

Opens in both builds

One safe natural each, at exactly 28 tiles. The four safe thirds are deleted. The only ground left is the four expansions that two players both want.

Rush distance spread 0.2 percent; Fighting Spirit’s is 3.3.

(4)Jotunheim.scx
Map of The Mead Hall

The Mead Hall

4 players

Terrain from Allegro 1.1b

Opens in both builds

The four inner bases are the richest on the map: nine patches and two geysers each. The outer ring is lean, five patches and one geyser. Hold the middle or starve.

Rush distance spread 1.6 percent.

(4)The Mead Hall.scx
Map of Helheim

Helheim

4 players

Terrain from Lost Temple

Opens in both builds

The short roads between players are bricked up with thin mineral walls, 24 minerals a patch. Mine through for a fast lane, but it costs time and it is visible.

The walls improve Lost Temple’s own uneven starts from a 29.7 percent spread to 15.7.

(4)Helheim.scx
Map of Valhalla

Valhalla

4 players

Terrain from Proving Grounds

Opens in both builds

Odin’s hall has 540 doors: this main has eight to eleven separate ways out, more than any other map in the library, so nothing can be walled off. Every expansion is rich, nine patches of 2000 and two geysers. Fight all day, feast all night.

All four players sit 99.2 tiles from their nearest opponent, identical. The best-balanced map in the pack.

(4)Valhalla.scx
Map of Sessrumnir

Sessrumnir

4 players

Terrain from Rivalry

Opens in both builds

Freyja’s hall, rich in seats: sixteen expansions, each deliberately small at five patches and one geyser. No single base feeds you, so you hold ground or you hold nothing. Seats are dealt in rings, one per player per ring.

Rush distance spread 0.5 percent; nearest-patch spread better than Fighting Spirit’s.

(4)Sessrumnir.scx
Map of Norse Conquest

Norse Conquest

6 players

Terrain from Founder’s Choice

Opens in both builds

The original. Six players on a map drawn from scratch, the one the whole pack grew out of, kept exactly as it was made.

(6)Norse Conquest.scx
Map of Norse Conquest: Balanced

Norse Conquest: Balanced

6 players

Terrain from Founder’s Choice

Opens in both builds

The original terrain with every start and every resource re-placed by measurement, so all six players mine at the same rate from the same distances.

Mining rate and gas distance identical for all six.

(6)Norse Conquest - Balanced.scx
Map of Norse Conquest: Clans

Norse Conquest: Clans

6 players, 3 v 3

Terrain from Founder’s Choice

Opens in both builds

The team version. Ravens are players one to three, Wolves four to six, and the two sides are an exact mirror.

Rush distance spread 6.4 percent between the two mirrored sides.

(6)Norse Conquest Clans.scx

Every main on every map uses the exact Fighting Spirit template: nine patches and a geyser at the same distances, which is why mining rate and gas distance are identical for every player. Terrain, triggers and settings are the base map’s, byte for byte; only the start locations, minerals, geysers and mineral walls were placed.

The league maps

Where should we send it?

The download link goes to your inbox, and you join the league’s one email a week. Leave in one click, any time. No account, no card.

  • The map file, ready for your maps folder
  • A link that works for seven days
  • One email a week from the league

Pro-gamers get the same email; signing in just fills this in for you.

Play them tonight

The launcher puts every league map where the game looks for it, so a bracket never waits on a download. Install it once.